I’m Amanda Sharkey, an undergraduate student from Scottsdale, Arizona studying Interactive Entertainment at the University of Southern California. While only starting my game design education, my specialties lie in production and design. My current projects include producing a graduate thesis game, helping to run a secret ARG for USC Cinema students, and managing a campus tabletop RPG organization. Outside of my academic and professional field, you can probably find me playing Dungeons and Dragons, keeping up with the competitive Classic Tetris scene, or live Tweeting the newest episode of The Bachelorette.
Here are a few samples of my work. Hover and click any item to see details, or click the button below to see my full portfolio.
Card Game
MIGHTY! is an original card game I created during fall 2020 for my Game Design Workshop class. As the project lead, I worked with classmates Melody Guo, Leo Chiu, and Michael Lu to produce a fast paced PVP game inspired by childlike imagination. Due to remote learning, MIGHTY! was made in Tabletop Simulator, and you can find its Steam Workshop page here.